Game Art & Design

Bachelor of Fine Arts

Create compelling and believable interactive experiences.

The Game Art and Design major brings Ringling College's feature film aesthetic to games, and is focused on providing students with the professional artistic skills necessary to create compelling and believable interactive experiences. Students will also study the basics of game design-mechanics, meaningful play, interactivity and options for creating and refining game content. Using an understanding of these concepts, as well as the technical aspects of 3D animation software and game engines, they will create texture-rich, visually-sophisticated gaming environments that tell stories, educate, inform, and entertain.

Computer Animation


The creative side of
Game Art & Design

Play the video above to see what inspires us.

Video Gallery

Epsilon

by Cody Bellimer, Christian Davis, Jeremy Griffith, Matthew Heyman / Class of 2011

BOTs
Shade
Boneyard

Avner Geller and Stevie Lewis Win Ringling’s 8th Student Academy Award

June 13, 2011 - Ringling College alumni Avner Geller ('11, Computer Animation) and Stevie Lewis (’11 Computer Animation) were awarded a Student Academy Award from the Academy of Motion Picture Arts and Sciences for their senior thesis animation, "Defective Detective".

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Computer Animation Alumna Jenna Bors Wins CINE Award of Excellence

June 1, 2011 - Ringling College computer animation alumna Jenna Bors ('10, Computer Animation) was awarded the 2011 CINE Award of Excellence for the top student film, Departure of Love.

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