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Ringling College of Art and Design is the first educational institution in the world to license Crytek's award-winning CryENGINE 2® middleware for educational purposes. No other real-time technology compares to the CryENGINE 2® in either animation or scene-rendering quality. For more information, visit http://www.ringling.edu/NewsAndEvents.23.0.html.
On average, half of Ringling College's Computer Animation graduates have accepted employment in the computer gaming industry. Now, Game Art & Design majors will have the option of targeting their demo reels and portfolios to this $10-billion business.
Students will explore the challenges of creating visual art for gaming audiences and develop a game-based senior thesis as an entry into the world of interactive entertainment.
The Game Art & Design major brings Ringling College's feature film aesthetic to games. You'll begin by studying the basics of game design – meaningful play, player interaction and options for creating and refining game content. You'll go on to study multiple narrative, interactive narrative and character structures in relationship to gaming environments. You'll also understand the influence of games on society and their enormous potential to educate as well as entertain. Above all, Game Art & Design is more than creating entertainment. It's creating an experience.

The application deadline for the Computer Animation and Game Art & Design majors for Fall 2009 is Jan. 15, 2009. All other majors have rolling admissions. 

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