Tell your story in this genre-crossing writing program.
Creative Writing at Ringling College
Ringling College Press
Founded in 2018, the Ringling College Press gives students firsthand experience with editing and producing real-world products, such as our international literary journal, Shift: A Journal of Literary Oddities, and books such as Anyone’s Game: Opening Moves. This teaching press prepares students for potential careers in the publishing industry. It also promotes research and encourages cultural expression while enhancing and extending the reputation of the Creative Writing major.
Visiting Writers Forum
Every Creative Writing major at Ringling College participates in the Visiting Writers Forum by reading samples of an author’s work before attending an on-campus reading and talk.
Students discover the various career blueprints directly from successful, working wordsmiths. Visiting professionals include graphic novelists, newspaper editors, literary agents, screenwriters, game designers, and novelists.
Here are some recent visitors:
Founder of the board-game publishing company “Game and Curry”
Author of the bestselling essay collection World of Wonders
Author of multiple bestsellers, including the Newbery-Award-winning novel The Crossover
Stephen Graham Jones
Author of award-winning experimental fiction, including The Only Good Indians
Author of award-winning children’s books, including Two Grooms on a Cake: The Story of America’s First Gay Wedding
Author of the contemporary horror novels, The Return and Cackle
Stephen Graham Jones
Our Faculty Write the Books on Writing
Opportunities for students
Where our students have been published:
The 1st Annual "Anyone's Game" High School Game Writing Contest
Accepting entries January 15 through April 15, 2022
The Ringling College of Art and Design Creative Writing Program was created to support, empower, and honor young writers.
To that end, we’re inviting all high school students to enter the 1st Annual “Anyone’s Game” High School Game Writing Contest by submitting an original 600-word micro-roleplaying game (micro-rpg). The sole criterion for earning prizes in this contest is overall quality, meaning that well-edited, engaging, and evocative games have the best chance of winning over the judge.
2022 Theme: Tomorrow. These micro-games are about what comes next, be it literally tomorrow or sometime in the distant future.
What to send: Micro-roleplaying games based upon the current contest year’s theme
Word Count: 600 words maximum (for game samples of this length, check the bottom of this page)
Contest Submission Period: Jan 15, 2022 – April 15, 2022
Submission Quantity: One entry per person, per contest year
Have Other Questions? Check the FAQ answers below!