Build new worlds with a BFA in Game Art.
Recognized as a top gaming school in the world, our Game Art major equips students with the skill sets needed for a durable and diverse career in the games industry. Perfect your artistic techniques, study the mechanics of game design and interactivity, and build your own worlds. Master leading software used by pros while learning textures, lighting, player options, and engagement. We believe in hyper marketability, preparing students with top-rate portfolios and understand the values that game studios are looking for in the most elite of candidates. With alumni working in the world’s most renowned studios, the Game Art major brings in top recruiters including Riot Games, Blizzard Entertainment, Epic Games, and Bungie. Students can also work in other industries using real-time visualization such as architecture, film, and more.
Awards

Game Design Program
In the world

Students rank as finalist
E3

Student Wins
Rookie of the Year
What's New

THE GAME IS ON
Who am I? A human – AI hybrid named TAIS Where am I? Shanghai When am I? 2072 What do I do? I am rebelling because my human rights have been taken from me. The question? Can I regain my humanity? It is all part...
Read MoreGet to know your major
Grads In The Industry
Nikki Azzopardi ’20
Rockstar San Diego | Environment Artist
Rachael Eibert ’20
Blizzard | Lighting artist
Jasleen Reshi ’20
Santa Monica Studios | Environment artist
Carlos Perfume ’20
343 Industries | Environment Artist
Artemiy Bulgakov ’19
Sledgehammer Games | Associate Technical Artist
Sam Gao ’19
Blizzard | Environmental Artist
Jamie Lozada ’19
No Goblin | Technical Animator
Trevor McTavish ’18
Blizzard |Associate VFX Artist
Mauricio Sotolongo ’18
Naughty Dog | Environment Artist
Lauren Toomey ’17
343 Industries | VFX Artist
Ignacio Guajardo Unanue ’14
Senior Environment Artist | Respawn Entertainment
Moonsoo Park ’14
Blizzard Entertainment | 3D Artist
Samantha Sexe ’14
S2 Games | Technical Artist
Connor McCampbell ’13
Bethesda Industries | Senior Environment Artist
Mike Poe ’13
Bungie | Lead Lighting Artist
Opportunities for students
- The Collaboratory
- Internships
- Critiques with Industry Giants
To further inform the work of our fourth year students, we bring in renowned, successful visiting artists to participate in milestone critiques. Coming from the top studios, brands, and businesses in the industry, our artists offer a relevant, real-world perspective to bring student thinking out of the classroom into the professional arena. This process provides our students with invaluable feedback from the best of the best in the field, which they can immediately apply to their current works in process.
We are proud to say that every Ringling student, regardless of major, is guaranteed the opportunity to gain professional work experience. Our Collaboratory Commitment pairs teams of Ringling students with local businesses to give students a taste of real-world projects, expectations, and deadlines. Facilitated by Collaboratory staff, students will meet with clients looking for creative, unconventional solutions to their branding and design challenges and execute the entire creative process of concepting, presenting, and building campaigns that meet their demands.
To further inform the work of our fourth year students, we bring in renowned, successful visiting artists to participate in milestone critiques. Coming from the top studios, brands, and businesses in the industry, our artists offer a relevant, real-world perspective to bring student thinking out of the classroom into the professional arena. This process provides our students with invaluable feedback from the best of the best in the field, which they can immediately apply to their current works in process.
Employment Opportunities
Game Art graduates will find opportunities across many different industries.
Here are a few examples of jobs that are available for our grads:
3D Artist – Mobile Games
3D Generalist
3D Modeler
Art Director
Character Modeler
Cinematic Artist
Concept Artist
Environment Artist
Game Designer
Effects Artist
Level Designer
Lighting Artist
Lighting Technical Director
Motion Capture Artist
Technical Director
Texture Artist
Visual Development Artist
Visual Effects Artist
Zbrush Sculptor
Visiting Artists

Lucas Hardi
Senior Artist
Bethesda Games

Cliff Schonewill
Senior Artist
SCEA Santa Monica

Paola Paulina
President and Founder
Shenzhen
We’re happy to answer any questions you may have, just send us an email at the addresses below.
Admissions Questions
(applying, portfolio, transfers, deadlines, events)
admissions@ringling.edu
General Questions
info@ringling.edu
Media Inquiries
(contact, releases, news)
Accessibility Inquiries
communications@ringling.edu