Anyone's Game Writing Contest

The 1st Annual "Anyone's Game" High-School Game Writing Contest

This year’s contest has now ended. All contestants will be emailed the results in early February 2023

The Ringling College of Art and Design Creative Writing Program was created to support, empower, and honor young writers. 

To that end, we’re inviting all high-school students to enter the 1st Annual “Anyone’s Game” High School Game Writing Contest by submitting an original 600-word micro-roleplaying game (micro-rpg). The sole criterion for earning prizes in this contest is overall quality, meaning that well-edited, engaging, and evocative games have the best chance of winning over the judge.  

Game Specifications

2022 Theme: Tomorrow. These micro-games are about what comes next, be it literally tomorrow or sometime in the distant future.

What to send: Micro-roleplaying games based upon the 2022 theme.

Word Count: 600 words maximum (for game samples of this length, check the bottom of this page)

Contest Submission Period: October 15, 2022 – January 15, 2023

Submission Quantity: One entry per person, per contest year

Have Other Questions? Check the FAQ answers above! If you don’t find the answers you need, please email anyonesgame@ringling.edu with your questions.

To receive reminders about this contest each year, please sign up here.


Creative Writing Program
Dr. Ryan G. Van Cleave
2700 North Tamiami Trail
Sarasota, FL 34234

Samples from a Recent Ringling College Press Book of Micro-Games

Prizes in Each Category

1st prize


1:1 consultation with a professional game writer

Ringling College Creative Writing T-shirt


2nd prize


Ringling College Creative Writing T-shirt


3rd prize


Ringling College Creative Writing T-shirt


How do I submit work?
Follow the instructions above and you’ll be all set.

Do I need to use special formatting for my contest entry?
No. Single- or double-spaced plain-text documents in 12-point fonts are fine. Though please include your name both in the doc and in the file title, as well. (See the above instructions for examples of how to title your submission file.)

I’m not a visual artist. Can I still submit?
Your submission should be the text for an original tabletop roleplaying game. While you can be strategic in how you lay it out on the page to create clarity, please don’t send accompanying artwork. The game samples offered above are merely to show how a game fits the word count. The design aspects were added later when they appeared in book form.

Will the contest entries be published?
That’s not in the current plans. If that changes, we’ll alert you and you’ll have the option to decline.

Am I giving up any rights by submitting?
No. Your work is not being published, and you own it 100%.

Can I submit more than one time to this contest?
It’s one entry per contestant per contest year. 

What are you looking for with these games?
High-quality writing that engages the reader and a game that’s fun for players.

I’m not in high school. Can I still submit?
This contest is only for high school students.

I’m 10.  Can I still submit?
If you’re in a high school curriculum, yes.

I don’t live in the United States. Can I still enter?

Do any colleges teach game writing?
We do. We have courses such as Writing Tabletop Games and Writing for Video Games. Check us out at www.ringling.edu/Creative-Writing.

Is Ringling College associated with the Ringling Bros. and Barnum & Bailey Circus?
John Ringling was involved with the launching of the institution in 1931, but beyond that, we have no relationship to the circus beyond the association of his name. So the circus’ closing in 2017 had zero effect on Ringling College.

I’ve got a question that doesn’t seem to be answered anywhere. What do I do?
Send your question via email to anyonesgame@ringling.edu with the subject line “Contest Question.”



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Patron Type # of Items Type of Material Borrowing Time
Student 40 Books 3 weeks
CDs and CD-ROMs 3 days
DVDs and Blu-Ray 3 days
Magazines (unbound) 3 day
Magazines/Annuals (bound) 5 days
Videogames* 7 days
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CDs and CD-ROMs 3 days
DVDs and Blu-Ray 7 days
Magazines (unbound) 3 day
Magazines/Annuals (bound) 5 days
Videogames* 7 days
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DVDs and Blu-Ray 3 days
Magazines (unbound) 3 day
Magazines/Annuals (bound) 5 days
Videogames* N/A
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CDs and CD-ROMs 3 days
DVDs and Blu-Ray 3 days
Magazines (unbound) 3 day
Magazines/Annuals (bound) 5 days
Videogames* N/A
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CDs and CD-ROMs 3 days
DVDs and Blu-Ray 3 days
Magazines (unbound) 3 day
Magazines/Annuals (bound) 5 days
Videogames* N/A
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CDs and CD-ROMs 3 days
DVDs and Blu-Ray 3 days
Magazines (unbound) 3 day
Magazines/Annuals (bound) 5 days
Videogames* N/A
*The video game collection supports the research and teaching of the Game Art & Design program. Video games may not be checked out by Alumni, Ringling College Library Association members or Family members.


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